In this video you will learn:
- About the two main compensation methods Vector Field & Reference to Target
- How to balance quality and accuracy
- How to evaluate the compensated surface quality
- How to manually compensate surfaces based on your experience
Why this video:
You have spent valuable time optimizing the trim curves, input all of the process parameters, friction model, material properties, and tool kinematics. The digitally engineered compensation strategy is completed and confirmed after a couple of iterations. The final part is in tolerance!
Now, how do you get the needed high-quality surfaces into final 3D solid designs and onto the shop floor? It’s not too late to see the webinar recording and discover how we go thru this process and focus on how to use dedicated simulation outputs, to create modified surfaces for tool manufacture.
Your Presenters
(Left) Volkan Karakuş, Technical Product Manager
(Right) Jonathan Varner, Product Manager
Exclusive to DigiLab, you can ask Jonathan a question in this form: